Exoplanet War is a free to play, browser-based MMORTS online game with no download required.
Your journey in Exoplanet War begins with a small, non-developed base colony on the Planet Xeno and you must use your unique strategy, diplomacy, and wisdom to strengthen your colony and compete against your opponents. Fight for honor, survival or sheer domination in an ever expanding experience!
Luckily for you then that you have several willing workers on hand who are waiting for your order to start building and upgrading structures that will prove to be the vital building blocks in creating your empire on Xenos.
Of course, no empire would be complete without a military and these units are waiting for your command and training in order to go forward and conquer the planet.
Energy is the most important aspect of the game and everything on the planet uses it including your various units and constructions.
Resources are needed to help you in your conquest and continuously upgrading your structures and ensuring your military are equipped with the latest and most powerful tech is essential for proving that colonies under your control are the strongest and most feared on the planet.
There are three common resources that are located across the entire planet, these are Metal, Gem and Aqueous In order to develop your colonies and units you will need to keep a steady supply of all three. Upgrade your resource factories in order to gain more resources from mining.
The mysterious Xeno: The most rare and sought after resource located on the planet is of course Xeno itself and with the use of Xeno, your colony can produce a tremendous amount of power in order to rapidly develop your colony.
Game features and starter guide:
1. 72-hour combat protection period
As a way of protecting our new players, a 72-hour combat protection period will be automatically activated when you first create your account.
During this period of time, you cannot be attacked by other players, but at the same time this combat protection prevents you from launching an attack on rival players. If you wish, you can also cancel this protection by accessing the user settings page and clicking discard on the ‘Protection’ option. However, we STRONGLY DO NOT RECOMMEND this unless you are seriously ready for the battles you will face.
2. Upgrading Buidlings
To upgrade a building, click the building you wish to upgrade and then click the upgrade button.
If there are building shadows on your map, it means the buildings are unlocked but have not been built yet. In order to access the building’s function you must build the structure first.
If you can’t find a building or building shadow on your map, it means that the particular building is still locked and you may need to upgrade the main base to unlock it.
When you have completed a mission, the mission button at the top of your screen will flash to indicate that the objective has been completed and that you can now claim your reward. Be sure to make use of these rewards to further develop your colony or to train units and recruit heroes.
4. Need more Energy?
The following actions can help you to obtain the energy you desperately need to be successful.
a. Upgrade your Geothermal Power and Radiation Reactor
b. Train more satellites (you can do this in the Air Fleet Core (For Gaians) / Aviation Hub (For Zubens) / Exos Spires (For Neckrons).
c. Research the Energy Technology under Colony Research in Research Lab
Note: Armies stationed outside your colony require more energy to sustain than those inside your colonies. Use your energy wisely and only have your army garrisoned in other colony when it is essential.
5. Running out of Energy already?
Then it’s time to use Xeno Assimilator!
6. Xeno Assimilator
The Assimilator consumes Xeno to produce Energy and like other structures you can increase its efficiency by upgrading it or researching the Xeno technology under the ‘Energy Technology’ menu in the Research Lab. However, be careful not to use up all your Xeno in the process. To counter this you can upgrade the Xeno Extractor to increase the Xeno Production.
7. Earning resources:
a. Build and upgrade your Metal Mines, Gem Miner, Aqueous Rig, and Xeno Extractor.
Upgrading these structures will increase their production rate and as a result will allow you to have much more resources at your disposal. These factories will keep operating even if you are not around and they will only stop their operations once the maximum storage has been reached.
b. You can also earn resources by sending your army to attack wildernesses or even by stealing from another player’s colony.
8. Lacking Research Points (RP)?
You can increase the RP production rate by upgrading the Research Lab or training more Research Ships.
You can do this within the Air Fleet Core (For Gaians) / Aviation Hub (For Zubens) / Exos Spires (For Neckrons).
9. You can train different units in three main buildings:
a. Barracks (For Gaians) / Combat Hungar (For Zubens) / Horde Port (For Neckrons)
b. Gaia Factory (For Gaians) / Warfare Bunker (For Zubens) / Hybrio Aptera (For Neckrons)
c. Air Fleet Core(For Gaians) / Aviation Hub (For Zubens) / Exos Spires (For Neckrons)
Commanders are important to lead your army as well as command your colonies. You can manage your commander in the Barracks (For Gaians) / Combat Hungar (For Zubens) / Horde Port (For Neckrons).
Commander Type provides you with a general idea of their special ability and It is separated into the following two criteria:
(Includes attack, defense, and influence.)
An extra bonus point will be added for each point that is assigned to their value stats.
b. Unit Type:
(Including Infantry, Vehicle, and Air Ship.)
Commander provides a boost to morale when leading a unit consisting of a particular unit type.
Note: Battle Commander must be assigned to be the army leader in order to boost the morale in the battle. You can do this when you are setting up or editing the army in the Core Control (For Gaian)/ Dictum Nave (For Zubens)/ Nerve Center (For Neckrons);
Influence Commander must be assigned to be the colony commander in order to boost the resources production. You can assign commander to be the colony commander in your main base.
11. Wish to build a new colony?
You need to satisfy the following criteria first:
a. If your current Colony Limit has been reached then you may increase this limit through upgrades under the Overall Research tab in the Research Lab.
b. The target location must be an empty colony.
c. You must have a formed army that contains a Tactical Port (For Gaians) / Crucio Pith (For Zubens) / Zatar (For Neckrons) station in the target location.
Exoplanet War videos