CandyCash is a new Match-3 60sec-Genre Facebook game by SparklingBit, which combines frantic speed-clicking action with a deep gameplay. Collect coins to level and unlock new bonus tiles!
CandyCash is actually a variation of the well known Candy Dash game. The player removes groups of at least three adjacent tiles of the same color by clicking. The remaining tiles slide down, filling up the gaps created by the removed group. Contrary to the original game, however, any removed tile is replaced by a new tile. The board is filled up with random tiles dropping in from the top, so it will never be empty. Basically, CandyCash is like same game on endless.
CandyCash is fast-paced, action-packed and comes with an appealing look. The limited game time makes it the perfect choice for a “game for in between”, triggering the player’s “just one more game” nerve. There is no downtime, the game is intuitive and the learning curve is rather smooth. CandyCash is just instant action and compressed entertainment.
The key to success in CandyCash are the bonus tiles. These tiles are having different effects on the game. For instance, one bonus tile removes an entire column and row. Another one removes all tiles of one color and so on. The spawning of those bonus tiles is random, but the “dice roll”, although never completely controllable, is affected by the actions of the player.
In addition, CandyCash offers a level system which grants the player new bonus tiles as he levels up, thereby increasing the chances for new high scores and sustaining the long term motivation.
Main Features:
- Level system
- Numerous bonus tiles (Color Crusher, 5*5 bomb, Laser, Multipliers etc.)
- HOT bar, indicating the frequency of successful clicks and responsible for triggering new bonus tiles
- Coins that can’t be removed directly and need to be shifted all the way down to the bottom of the board
- High Score lists with friends
- Weekly and Monthly tournaments
- Achievements
CandyCash was created by a free group of veteran game developers, coming from classic game development with lots of AAA title experience. The team consists of: Frederike Böckem-Stradal, Franz Stradal, Marc Oberhäuser, Ralph Roder, Bernhard Ewers and Peter Hann. For more information, please visit www.sparklingbit.com
CC features the following monetization options:
- X number of games
- 30 Day Pass (unlimited number of games for 30 days)
- Different Game Themes
SparklingBit plans to expand CC on a regular basis to gather new players and to keep dedicated players active:
- Player Statistics
- Social Gameplay Components (Friends Quests/Public Quests/Achievements)
- New Bonus Tiles
- New Achievements
- New Game Themes
- Special Season Graphics and Sounds (Easter, New Year, Player’s birthday etc.)
- And more…
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